GGJ Archives 2009-2012


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Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Platform or System: 
Mac OS X
Platform or System: 
Older Macintosh
Platform or System: 
Platform or System: 
other platform
Platform note: 
Java is cross platform. Anything that runs Java!
Short Introduction: 
The Competitive Interactive Story-Telling Engine (CISTE) engages the player in a collaborative storytelling environment. The player must help the group tell the story, but still try to get certain elements includes in the story. 2+ players take turns round-robin to create a story.
Game Files: 
Brief Play Description: 

In round robin forum, each player is presented with the next line of the story, but given the option to change key elements. Future lines of the story are determined by the key elements changed by the player.

(For example, The Dragon _______ the maiden, with the options of "Ate, Ignored, Cast a Spell On, Was Smitten By"). The next line of the story is dynamicly determined by the traits of the option chosen.

The game is for 2+ player. Each player gets a turn to make a line for the story, then it repeats.

Each player is given a set of goals to accomplish during the story (Example: Main Character is a loner, Rage against heaven story, Skunk is used as a weapon). Players need to guide the story to accomplish their goal (and collaborate with other players). Some goals are mutually elusive, so they have to compete to get their goals in.

Accomplishments and credits
Team Image: 
GGJ-2010 Achievements: 
Community Game
GGJ-2010 Achievements: 
EGA Lives Game

Submitted at CalPoly (United States)


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