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GGJ Archives 2009-2012

Punk Skunk

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Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Short Introduction: 
Punk Skunk loves stinking up the joint. Help him infiltrate unsuspecting homes by obtaining a paint spray can that he can use to cover up his stripes and look like an unassuming house cat. || Brought to you in 3D by help with Autodesk's 3DS Max 2010, Autodesk's Maya 2010, Epic's Unreal Developer Kit, Microsoft Visual Studio.
Download
Screen Shot: 
screenshot
Documentation
Installation Notes: 

Start UDKInstall-PunkSkunk.exe to begin installation.

See Gameplay Description for more details.

Version Log:
v1.20: **Added remaining level**
v1.15: Fixed more UI Bugs. Fixed Player-Invisibility bug. Got rid of Unreal Sounds.
Crosshair now changes green when you can interact with something.
Intro-Level camera cinematic now triggered.
v1.10: Fixed some UI Bugs. Got rid of UTGame code. Implemented 1/4th of our sound assets.
Added Level Win Transition, added sound documentation for tutorial level (buggy)
Introduced PROP-PUSHES-YOU-AGAINST-MAP bug.

v1.00: UI bugged. Tutorial audio not working. See above for tutorial walkthrough.
v0.90: UI bugged. **broken**

Brief Play Description: 

Control Notes:
WASD movement controls, Left click pushes, Right click carries.

Gameplay Description:
The goal is to get to the paint spray can. Find a path to it by moving and placing objects to use as platforms or moving objects out of the way.

Temp Bug Solutions:
- Hit spacebar once if stuck at at picture guide screen (before stage select menu).
- If you enter a stage and the stage select screen does not go away, hit ESC.
- UI is bugged. Tutorial level (top) and first level (bottom left).
- Game intended to be played in third person. If game changed view to first person, hit ~ and type behindview to switch back to third person.

Tutorial Step-by-Step Walkthrough:
1. Jump down.
2. Move tire off skateboard.
3. Move same tire next to toolbox.
4. Jump on top of: tire -> toolbox -> workbench
5. Move across bench to second level of shelf.
6. Knock fuel containers towards skateboard.
7. Place fuel container on end of skateboard (where tire originally was).
8. Launch fuel container to knock down and obtain paint spray can.
If the tutorial does not end, the player needs to stand to the left of paint spray can and up against the wall activate trigger.

Accomplishments and credits
Team Image: 
Contributors: 
Allar
Contributors: 
Cordell Felix
Contributors: 
Dive
Contributors: 
Gkkodo
Contributors: 
jybresnan
Contributors: 
Mattskee
Contributors: 
ngluke2
Contributors: 
RickDev
Contributors: 
ThomasIu
Contributors: 
ThornedVenom
Contributors: 
Trevorjay
Contributors: 
tw17ch
Credits: 
Programmers - Michael Allar, Richard Stauffer || Art - Cordell Felix, An-Tim Nguyen, Adler Romero || Audio - Spencer Pearman || Animation - Gerry Kodo || Design - Jason Bresnan, Matthew Geer, Thomas Iu || Rigging - Luke Ng || Technical Art - Trevor Jay Pemberton
GGJ-2010 Achievements: 
Singing the Body Electric
GGJ-2010 Achievements: 
Take Five Game
GGJ-2010 Achievements: 
Lo-text Game
GGJ-2010 Achievements: 
Universal Language Game

Submitted at Cal State Fullerton (United States)

Allar

V1.20

Allar

Punk Skunk Theme Song (By Spencer Pearman)

Spencer Pearman's theme song he created during this event is now posted as a .zip download due to uploading of mp3's not being allowed. Spencer is a godsend; We couldn't of asked for a better audio guy.

jackdup1

I got Punked

This is a very cool game with unique perspective. The 3D Art puts this game on a higher shelf.

jackdup1

Tunes

Where can I download that theme song it is hypnotic?

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