Sense of Deception
(2 votes)
- Mobile Pie's Game Jam
- bristol
- finished
- flash
- isometric
- mobile pie
- Platformer
- sense of deception
- united kingdom
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Submitted at Mobile Pie's Game Jam (United Kingdom)
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Awesome
I'm glad you enjoyed it! We do have touch where you walk into walls, however I will agree that a lot of the ideas for senses, including smell, had to be dropped due to time and technical constraints.
If we'd written the game in XNA, rumble on a controller would definitely have been an option.
Just played your game
I had tons of fun playing your game and I loved the isometric pixel art style of the game. However, my one gripe is that you don't really use your other senses to navigate... although I guess anything other than sight and sound is kind of out of the question unless you use a rumble enabled controller. Buuuutttt, I did have lots of fun and those damn zombies got me from time to time.