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GGJ Archives 2009-2012

STROOP

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Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Platform note: 
XNA Framework
Short Introduction: 
Old school 2d pixel art side scroller featuring Onkey. Game play is inspired by the psychological phenomenon known as the "Stroop Effect".
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Game Files: 
Screen Shot: 
screenshot
Documentation
Installation Notes: 

0. Requirements

PC with Microsoft Windows Operating System
DirectX9 compatible graphics card
Display with a minimum resolution of 1280x720px
Keyboard or XBox360-GamePad (or compatible)

1. Installation Instructions

Install the XNA Runtime Redistributable (xnafx31_redist.msi) if you don't have
the XNA Framework installed.

Unpack the "Installer" directory.

Install the game by executing the Setup.exe .

The game should start automatically. You can start the game manually by
looking for "STROOP" in the start menu and executing the shortcut.

Brief Play Description: 

Take care of our beloved "Onkey"!

He likes crates with labels that have the color they signify.
If Onkey collects such a crate, he will be rewarded points that add to his
score which depend on the current level.

Crates with labels in a different color than which they signify are harmful
to Onkey. You should avoid running him into such crates by jumping over it.
To do so press the Space bar on your keyboard or the A-Button on your gamepad.
If you hit a harmful crate, Onkey loses a life.
If no lives are left, you lose the game.

Survive long enough and you'll advance to the next level -- crates will get
you more points but you'll also be challenged by the increasing game speed.
If you die, the level decreases by two.
Collect enough crates with one life to be rewarded with an extra life.

Accomplishments and credits
Team Image: 
Contributors: 
bwf
Contributors: 
fredericpollmann
Contributors: 
mh
Contributors: 
rsk
Contributors: 
sfeige
Credits: 
Credits for the music "survivor 3" go to vibe/crc (micromusic.net) Our thanks go to the organizational staff of the Global Game Jam 2010 and all supporters. We would also like to thank the University of Bremen for the possibility to use the facilities for the duration of the weekend.

Submitted at Digital Media Jam (Germany)

thoniel

schönes spiel,aber ab level 7

schönes spiel,aber ab level 7 hat man keine chance mehr.
habt ihr sonen motion blur effekt einprogrammiert oder ist das nur zufall das es so aussieht?

nice game, but after level 6 i stand no chance.
did you code a motion blur effect or is it just coincidence that it looks that way?

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