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GGJ Archives 2009-2012

SUPÉR MATADOR 3

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Your rating: None Average: 4.8 (9 votes)
Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Platform or System: 
Mac OS X
Platform or System: 
Older Macintosh
Platform or System: 
Linux
Platform note: 
Flash - Flixel
Short Introduction: 
SUPÉR MATADOR 3 brings MATÍAS el MATADOR to a worldwide audience for the first time ever. Defeat the evil BULLISIMO in a wild spin on classic platforming action. Tres times the screens, tres times the adventure!
Download
Documentation
Installation Notes: 

The game runs in a browser. Just make sure you have the latest version of Flash.

Brief Play Description: 

CONTROLS:
Arrow keys to left/right
Spacebar to jump

SUPÉR MATADOR 3 plays like a standard sidescrolling platformer with a twist: the screen is split up into three views of the same level, and you must watch all three to succeed.

For example, some platforms are only visible one panel, but they exist in all three.

Jump on bulls to destroy them with your unparalleled bullfighting skills. Watch out for fire-breathing bulls, whose fireballs may appear on any panel.

Rescue the dulcinea at the end of each level to continue to the next. Collect all twenty roses if you don't want to break her heart!

Accomplishments and credits
Team Image: 
Contributors: 
grosauro
Contributors: 
Ian Guthridge
Contributors: 
IndiecisiveLink
Contributors: 
Joseph Spradley
Contributors: 
Jzacko
Contributors: 
tfrank20
Credits: 
Design: Tim Frank, Holden Link, Joe Spradley, Jack Zackowitz. Programming: Ian Guthridge, Gabriel Rosauro. Character Art: Joe Spradley, Jack Zackowitz. Additional Art: Tim Frank, Holden Link. Music & Sound: Holden Link.
GGJ-2010 Achievements: 
Instant Online Gratification Game
GGJ-2010 Achievements: 
Lo-text Game
GGJ-2010 Achievements: 
Universal Language Game
GGJ-2010 Achievements: 
EGA Lives Game

Submitted at SCAD-Atlanta & Georgia Tech (United States)

Obooloodo

Really fun!

=_= So much to keep track of... I wonder why you didn't choose to put the character in the center row? Why is it.. Top: Character, Middle: Blocks, Bottom: Enemies? The reason I ask because the character can die from both falls (lack of blocks) and enemies, so I wish I could play with him in the center.

I love the straight-forward interface, the music and the look and feel.

Joseph Spradley

1st Place SCAD-Georgia Tech

We won first place at our location!

Joseph Spradley

48 hours

GG team! 48hrs well spent :) email me if anyone wants to jam again > boorad09 [at] gmail.com

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