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GGJ Archives 2009-2012

Traps: The Spanish Adventurer

4.4
Your rating: None Average: 4.4 (10 votes)
Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Short Introduction: 
You are a Spanish Adventurer, Traps the Matador. You are on a journey to prove that you are a capable adventurer, by collecting all of the gold you find. Remember -- IT IS BEATABLE!!!
Download
Screen Shot: 
screenshot
Documentation
Installation Notes: 

Download the ZIP file from the site.

Run the setup.exe from the ZIP to install the game.(No extracting required)

Close the game that pops up immediately after installation.

Run the game from the Start Menu.

Enjoy.

Brief Play Description: 

Try to reach the gold at the end of the level, but don't let your eyes deceive you!

Use the arrow keys to navigate the levels.
Use space bar to restart the level when you die or to go the the next level after you reach the goal.
The Matador will dance in jubilation when you reach the goal.
Watch out, the controls will randomly change at the start of some levels!
If you die, don't worry about it, you have infinite lives.

Accomplishments and credits
Team Image: 
Contributors: 
Borba39
Contributors: 
Bullx
Contributors: 
Edgar Linian
Contributors: 
HaleStorm
Contributors: 
HinamiYumi
Contributors: 
Michael Borba
Contributors: 
RaenNine
Credits: 
Created By: Borba, Micheal - Visual Assets, Animation, Level Design; Borba, Richard - Visual Assets, Level Design; Fecteau, John - Programming, Level Design; Hale, Jadon - Programming, Testing; Linian, Edgar - Visual Assets, Animation; Stokes, Ken Jr.- Programming, Level Design; Unangst, Kristy - Visual Assets; Special Thanks to Morrisvile State College Dr. Richard Marcoux and David Rogers - Dean of School of Business
GGJ-2010 Achievements: 
Take Five Game
GGJ-2010 Achievements: 
Lo-text Game
GGJ-2010 Achievements: 
Universal Language Game

Submitted at Enitiative Game Jam (United States)

mysterymouseketool

I beat your game

I beat your game. The "deceitful" nature of what is presented on the screen is an interesting concept. Unfortunately, there are three aspects that make it not fun:
1) The randomized controls (especially in the last 3 levels) are extremely frustrating. In level 12, the first button pushed has a 50% chance of killing you instantly. There is (as far as I can tell) no predicting which configuration you start the level with without experimenting.
2) Making the checkpoints every three levels makes the game much more tedious, especially during the last three levels (and when coupled with 1.). If the player beats a level once, why torture him to go through two levels he already beat before he can even try the third?
3) The precision jumping is very hard to control (both due to 1. and to the liberal bounding boxes of the spikes). Making the maximum jump apogee higher or the spike collision boxes smaller would make the game less stressful (but preserve the exploration aspect of the game).

I confess, I eventually used the map text files to determine the structure of the last levels.

HaleStorm

Post your wins!

Post if you have successfully beat the game!
You'll be known as one of the best Spanish adventures that has ever lived!!!

Borba39

HAVE FUN!!!

HAVE FUN!!!

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