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AI And The Bomb

Game Information
Short Introduction: 
Help an AI in its quest to kill all humans with a giant bomb by solving a variety of physics-based puzzles.
Platform/System: 
Windows
Platform/System: 
Intel AppUp (Netbook, PC)
Platform/System: 
Linux / Unix
Achievements and Credits
GGJ-2011 Achievements: 
Do and Undo: The game features a phase of creation and assemblage, followed by a phase of removal of all traces of expended effort.
Team Image: 
Contributors: 
opatut
Contributors: 
Svenstaro
Contributors: 
zetaron
Credits: 
Programming and Gamedesign: - Fabian Stegemann - Paul Bienkowski - Sven-Hendrik Haase Special Thanks: - Textures (http://OpenGameArt.org): - Georges "TRaK" Grodin - trak2_panel2d.tga - trak2_trim4b.tga - trak2_wallb.tga - rfc1394 (http://OpenGameArt.com user) - create front.svg - Font (http://www.dafont.com): - Koczman Báliant - Capture it (http://www.dafont.com/koczman-balint.d1790): - Music (http://hamsteralliance.org): - Hamster - THA Defense Mechanisms
Downloads
Installation Notes: 

Just extract and run.

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Your rating: None

Submitted at University Bremen Jam 2011 (Germany)

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