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GGJ Archives 2009-2012

All Cellular Automata Die

Game Information
screenshot
Short Introduction: 
Create beautiful phenomena.
Platform/System: 
Windows
Brief Play Description: 

Click and drag to paint dots. Hit the play button to set them free.

Achievements and Credits
GGJ-2011 Achievements: 
Back to School, OLD School: The game must have a screen resolution of exactly 160x144, is restricted to a color palette of four shades of the same color, and the game must be 1 Megabyte or less on disk (incl. executable, all assets and external libraries, unzipped)
GGJ-2011 Achievements: 
Do and Undo: The game features a phase of creation and assemblage, followed by a phase of removal of all traces of expended effort.
GGJ-2011 Achievements: 
Sim Something: The game has no explicit goals (other than any goals the players invent for themselves).
Team Image: 
Contributors: 
Zebranky
Downloads
Game Files: 
Installation Notes: 

Unzip and run release/ACAD.exe. You may need the XNA 4.0 runtime (http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a88c6dec-aea...).

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