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GGJ Archives 2009-2012

Bunnies

Game Information
Short Introduction: 
The player must protect his rare breed of carrots from extinction by returning the favor on a horde of rabbits.
Platform/System: 
Windows
Platform note: 
Running off scirra construct
Brief Play Description: 

The player clicks to fire his weapons, and use abilities on the rabbits, eliminating them, and protecting his carrots. The bunnies spawn rates will increase per level, and resistant bunnies will spawn to counter the player's abilites, based on usage.

Achievements and Credits
Team Image: 
Contributors: 
KoreyWeber
Contributors: 
Tyler_Devogel
Contributors: 
Shadowliger
Contributors: 
zuk10
Contributors: 
davidpkeppel
Contributors: 
rlsittler
Credits: 
Tyler - Programming, Art // Korey - Art // Bryan - Art // Katy - Art // Ryan - Sound, Art // David - Sound, Art
Downloads
Installation Notes: 

Game is packaged with sounds in Bunny_Zip folder. Extract, and click the .exe to run. The game is a binary file, that requires directX. If directX 10 is installed, just click to run.

2
Your rating: None Average: 2 (1 vote)

Submitted at Pittsburgh IGDA (United States)

brinkmwj

Button masher, good theme

2

I was entertained by the theme of the game.

It is hard to play on a track-pack, though. I would recommend using a mouse. Another option would be to implement an "auto-fire" mode for the gun, where the user just holds down the button, and the gun fires automatically. Another option would be to have a key-board fire button (spacebar?) for those of us with trackpads.

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