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GGJ Archives 2009-2012

Buzzkill

Game Information
Short Introduction: 
In the pleasant Vale roam the curious newshounds, feeding happily off nourishing buzzbunnies. Of late, the buzzbunnies have grown scarce. The newshounds struggle for food. The time has come to leave the now bleak Vale in search of tantalizing fare. Instinctually, the newshounds are drawn to Buzztopia, a wondrous realm of plenty. To avoid extinction, they must set out across the Land of Noise to reach the promised land. Can the pack survive . . . BUZZKILL! Game plays in most web browsers (one hiccup with IE 8 and older, not tested on 9.) http://buzzkiller.kharagas.org/
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Bring your pack of newshounds from the bleak Vale through the Land of Noise to Buzztopia to avoid extinction.

Achievements and Credits
GGJ-2011 Achievements: 
Aggregation: The game uses or combines existing web services and online data (e.g. Google Maps, Gmail, Twitter, Facebook, airline services, news, stocks, etc.) as part of the gameplay.
Team Image: 
Contributors: 
malexkat
Contributors: 
jamesweis
Credits: 
James Weis: Programming/Design M Alexander Jurkat: Design/Graphics
Downloads
Installation Notes: 

Requires PHP5, MySQL (coded for ver. 5.) db_connect.php handles all database connection code, get_ans.php, get_ids.php may need database name updated depending on name of database being installed to.

Sample database data pulled from Yahoo's WOEID (http://developer.yahoo.com/geo/geoplanet/guide/concepts.html) and a sample of trending topics on Twitter on January 29, 2011. Eventual development plan would retrieve trending topics from Twitter on a semi-fixed basis so that the game content regularly changes.

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Submitted at Albany IGDA (United States)

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