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GGJ Archives 2009-2012

Dream 'scape

Game Information
screenshot
Short Introduction: 
You play as a dream entity, and exist in a dreamer's dream. It's your goal to reach conscious thought before the dreamer wakes up and wipes out your world taking you along with it. Use your wits and the world's ever changing properties to race through this platformer before you cease to exist.
Platform/System: 
Windows
Brief Play Description: 

W - Jump
A - Move Left
D - Move Right
Space - Activate & Absorb Last Touched Platform Power
**Backspace - Navigate back to previous menu**

Available Platform Powers
Low Gravity: Allows the player to jump long distances
Reverse Gravity: Allows the player to walk on the ceiling.
Time Slow: Slows time down for falling objects allowing the player to jump onto fast moving objects.
Phase: Allows the player to walk through walls.

Achievements and Credits
Team Image: 
Contributors: 
Shawn Paris
Contributors: 
virtuekid
Contributors: 
tashoaf
Contributors: 
Jersey2005
Contributors: 
heyitsluis
Contributors: 
123lilyggj
Contributors: 
Skilltacular
Contributors: 
abaremawaru
Contributors: 
hellotroy
Credits: 
Programmers: Tovar Shoaf Bruce Riggs Paul Greaney Shawn Paris Audio: Troy Turriate Artist: Brian Reilly Jason Chambers Luis Retana Support: Fengfeng Ke Gus Gil Shawn Paris
Downloads
0
Your rating: None

Submitted at Central Florida GGJ (United States)

virtuekid

Gameplay video

hellotroy

Updated Credits

Hey all,

I hope you don't mind but I uploaded another version of the game with updated credits. I used Helvetica Neue font variants but only real typography nerds would take the time to stop and point that out. It's looks exactly the same at a glance.

I also just added my name to the readme. Lastly, I compressed and uploaded the new version as .rar and got the file size down to 37.5 mb. The original .zip on the server has not been altered.

Take it easy guys!

Troy

hellotroy

Just played through

Hey guys,

Just played through the game at home, it turned out really well. All the power ups make for some really interesting and dynamic platforming. Great work guys!

I wish I could've spent more time with you guys and seen the development process for this game but I was definitely spread thin working on 4 games. I'm at least happy that the music went over so well. If you guys want to continue the project I can certainly provide some of the other effects we didn't get to implement.

I had a great time this weekend! Hope all is well.

Feel free to keep in touch - http://twitter.com/hellopairs

Troy

Skilltacular

So far, so good.

Team 6 aka Personal Space Invaders Plus is doing well. The Dev guys are knocking out level after level (Yeah, multiple levels), the art guys are polishing off an awesome art style (Thanks Luis), and support is, well, very supportive (actually they have been designing the levels too!).

Only 13 hours left. GO!

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