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GGJ Archives 2009-2012

Esca la Volpe

Game Information
screenshot
Short Introduction: 
Using simple sweeping motions and color mechanics, you must save the last celestial fox in the world from extinction, traversing obstacles to survive! This prototype include a single color mechanic...is there more to come in the future??
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform note: 
Flash
Brief Play Description: 

Collect colors from the world around you and use their powers to traverse a simple puzzle like worlds and reach the moon!

Achievements and Credits
GGJ-2011 Achievements: 
Bits and Pieces: The game has both physical and digital elements.
Team Image: 
Contributors: 
GomaGoma
Contributors: 
schraf
Contributors: 
FuriousBroccoli
Contributors: 
yokaiy
Contributors: 
zepson
Contributors: 
Zosephine
Credits: 
Designer/Producer/Coder: Jeremy Townsend Program Director: Mark Schraffenberger Level Design: Matt (Dark Angel) Art Assets: (art direction) Taylor Fischer, (animation) Eve Addison,(environment) Stephen Steinbach,(sound) Zoe Kilbourne
Downloads
Installation Notes: 

Play by opening the index.html and enjoy!

Drag colors from your environment to traverse terrain and leap from tree to tree!

To play:
-- Tap (click) the screen to make the fox move
-- Tap (click) the screen again to make the fox stop
-- Drag colors out of green objects to absorb them
-- You can move on green terrain while you are green
-- Drag colors out of the fox and onto other green objects to use the green power
-- Drag colors out of the fox and onto colorless objects to make them green
-- Get to the moon flower to finish the level!

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Submitted at UMBC (United States)

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