GGJ Archives 2009-2012

Eternal Flame

Game Information
Short Introduction: 
The last remaining flame from a devestating bushfire has escaped from the firefighters below. His only chance for survival is to climb higher and higher on the back's of falling leaves.
Platform note: 
Cross platfrom libraries, so is compileable on Mac and GNU\Linux
Brief Play Description: 

The player starts the game positioned at the bottom of the play area, while falling leaves enter through the top of the screen. The player is required to jump the flame from leaf to leaf, so that they will not fall off the bottom of the screen. To make this more difficult when a player lands on a leaf, they set it on fire and cause it to disintegrate. If the player does not leap off the leaf before it burns up, they will fall through it. Jumping off the leaf has to be balanced against the fact that burning the leaf up makes the flame happier. When the flame is happy, they will be able to do a larger jump, allowing you to transverse harder gaps. The player will have to learn to develop a strategy about how long to stay on leaves to best allow them to continue to stay above the bottom of the play area.

Achievements and Credits
Team Image: 
Game Files: 
Installation Notes: 

Uncompress the provided zip file and double click the 'framework.exe'

To compile the game you will need the allegro library version 4.4 installed. It can be found at http://alleg.sourceforge.net/wip.html

Your rating: None

Submitted at IGDAM @ La Trobe (Australia)


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