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GGJ Archives 2009-2012

Face-Against-Face

Game Information
Short Introduction: 
Webcam augmented reality -Move your face to collect dots, and work with other players to build shapes and swap faces.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Linux / Unix
Platform note: 
java, processing, opencv, webcam
Brief Play Description: 

Webcam augmented reality - You can move your face to collect the most dots before the other players get them, or you can work with the other players to build mysterious recursive shapes and swap faces.

Achievements and Credits
GGJ-2011 Achievements: 
Automated Development: All game assets (art, sound, levels, etc.) are procedurally generated.
GGJ-2011 Achievements: 
Both Hands Tied Behind My Back: The game is meant to be played without the use of a player's hands.
GGJ-2011 Achievements: 
Mandelbrot: The game features some pattern or aspect that fractally repeats itself at different scales.
Team Image: 
Contributors: 
ricklindstrom
Downloads
Installation Notes: 

Currently must be run from source. :(

Create an eclipse project
- Add the src folder
- Add the core.jar and opengl.jar (and the two or three other opengl files I think) to the class path.
- (On Mac) add -d32 as a VM launcher parameter.

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Submitted at SoCho (United States)

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