GGJ Archives 2009-2012


Game Information
Short Introduction: 
As the world's last problem solver, you must figure out a way to describe images in order to prove that human ingenuity is still active.
Mac OS X+
Web browser with plugins (Unity player, Torque,...)
Linux / Unix
Older Macintosh
Platform note: 
Java based game-- Built in Processing
Brief Play Description: 

Users are prompted with a text box to enter words. As time goes on the "eternal flame of human intelligence" diminishes unless the user fuels the fire. The user must describe the images that they see using real english words - only to realize that they cannot use the same word twice. We force the user to expand their vocabulary for what is happening on screen , and eventually allow the user to "create" their own words.

Achievements and Credits
Team Image: 
Nick Masso
Danny Capaccio - Head Programmer Alyse Eversole - Head Graphic Designer Nicholas Masso - Head Experience Designer Nyawade Sidigu - Head Sound Designer Plus, we all pretty much did each other's jobs at one point or another, too
Installation Notes: 

*** Note that as of right now, the individual packages are NOT working properly. We are working on a fix, but in the meantime if you want to play our game, you will need to install processing (free at Processing.org) and install the following libraries : Controlp5
After you have these things installed, you should be able to open any of the (.pde) files in (source/freeword1/) and then hit the "run" button on the top left.

We will post an update once we have a fix.

Your rating: None Average: 3 (1 vote)

Submitted at Miami University (United States)


Fun, great style


This game was a lot of fun to play, and the selection of interesting object and art design were great.

To make it into a full game, should have a server, and collect responses, awarding more points for responses that match the common responses (similar to the Family Feud idea).

Nick Masso

Thanks for the comments! One

Thanks for the comments!

One direction I'd like to see this game go is to integrate social interaction better. Whether through a web server, face to face board game style setup or something else, I think it would add a lot to the play experience. A web server might let us make our own custom weighted dictionary, too, which would be awesome. But we would like to award those who come up with less common responses, kind of like Scattergories.


RE: Fun, great style

Thanks! Although, I think it would be better to award them for lesser said words, thereby rewarding creativity. Only, it would have to be a word that actually makes sense, not 'are.' I'll have to think about this some more.


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