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GGJ Archives 2009-2012

Generations

Game Information
screenshot
Short Introduction: 
You have been given the chance to start a new world. You are about to begin a journey where past and present exists at the same time. How far can you get when your past selves becomes your true nemesis?
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Creating your own especimen, you'll have to guide them to survive until the fifth generation. You may interact only with the present creatures (using the z,x and c buttons). The past ones will be controlled by your past actions. How many creatures can you get to the final generation at the same time?

In this alpha version:
- the first creature is a herbivore. You may choose the starting locations and up to 10 units.
- the second creature is a carnivore. Same as above
- You influence your creatures by pressing z (feeding behaviour), x ( neutral behaviour) or c (reprodutive behaviour).
- The recording system will remember your actions. In future plays, the past creatures will behave as you ordered previously.

Not available in alpha version:
- Health bars >.<
- the creature customization system.
- the map generation system.
- more creatures.
- bigger maps with navigation system.

Achievements and Credits
GGJ-2011 Achievements: 
Do and Undo: The game features a phase of creation and assemblage, followed by a phase of removal of all traces of expended effort.
Team Image: 
Contributors: 
Vamoss
Contributors: 
Pedro Fernandes...
Contributors: 
thiers.lucas
Credits: 
GAME CONCEPT: Pedro Thiers, Lucas "Floko" Thiers, Carlos "Vamoss" Junior, Raphael Sutter, Gabriel Mello, Hamilton Lima. CHARACTER CONCEPT: Lucas "Floko" Thiers, Raphael Sutter, Gabriel Mello. CHARACTER ANIMATION: Pedro Thiers. INTERFACE: Lucas "Floko" Thiers. SCENARY: Lucas "Floko" Thiers. PROGRAMMING: Carlos "Vamoss" Junior. SPECIAL THANKS: Raphael Sutter and Gabriel Mello for helping with the chars concept art; Raphael Sutter, Gabriel Mello and Hamilton Lima for helping with the project concept. All Seven Games Staff for hosting the event and helping everyone beyond their limits. YOU GUYS WERE GREAT! And the creators of the softwares: adobe photoshop, adobe flash, flixel, microsoft word and dropbox.
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Submitted at Seven Game (Brazil)

Pedro Fernandes Thiers

About

This game is all about dealing with your previous actions and mistakes. You can do everything right the first time. But when you introduce another one to your world, the balance is broken and you'll have to work your way up to the fifth generation, rebalancing the species. So, you will build the difficult by yourself and your previous choices.

The link is for the alpha version, made to test our bugs. We invite you all to coment and sugest features/changes/critics or to just coment!

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