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GGJ Archives 2009-2012

GLITCHHIKER

Game Information
screenshot
Short Introduction: 
GLITCHIKER is an now extinct game. Playing the game deducted a life from the game pool, scoring a hundred points or more used to add lives. Featuring unique graphics and audio, the game has a website at http://www.ramiismail.com/extinction that is required to check for use. Please read the below for a detailed description of the games' fate.
Platform/System: 
Windows
Platform note: 
Internet access is required.
Brief Play Description: 

GlitchHiker was a game that existed of two parts. The first part was the game itself, which you can see on the video. The second part was an online internet server that we called the SYSTEM.

In the GAME, players collected coins with the GLITCHHIKER to score points in a single screen arena. They could dash by pressing 'X', but wouldn't be able to stop dashing until they hit a solid object. Non-solid grey blocks would be introduced frequently, and if a player collected a coin near those, the grey blocks would turn into coins to score chains or combos of coins. However, if a grey block remained for a short while, it would turn black and solid.

The black blocks would frequently turn into red blocks that would introduce a vertical or horizontal disturbance in the game. After a short period, the disturbance would execute and kill anything within it - including the GLITCHHIKER if it happened to stand there.

The SYSTEM was the second part. When the SYSTEM started at 15:00, it had a hundred lives. Every time a player played GlitchHiker and died, a life was deducted from the system. For every hundred points a player scored in GlitchHiker, a life was added. Summarized, everyone who did not score at least a hundred lives was decreasing the amounts of lives available to the SYSTEM.

The more lives were deducted from the pool, the less healthy the game became. Graphical glitches were introduced, the audio started glitching and black blocks started shifting around, introducing distraction in the game.

When the SYSTEM would reach zero lives, the game would shut down and go extinct. The game would no longer be playable.

Despite the valiant attempts by some players at saving the SYSTEM, which had already taken quite a hit during the GGJ event, at 21:41PM the SYSTEM executed its inevitable task and GlitchHiker shut down.

This means GlitchHiker can be downloaded but not executed anymore. Luckily, we still have a video of the game at work.

Achievements and Credits
GGJ-2011 Achievements: 
One Hit Wonder: The game can only be played once (e.g. per computer, per IP address, etc).
Team Image: 
Contributors: 
tha_rami
Contributors: 
rutgermuller
Contributors: 
JW
Contributors: 
js_barbosadijkstra
Contributors: 
Pietepiet
Contributors: 
Laurens
Downloads
4.714285
Your rating: None Average: 4.7 (7 votes)

Submitted at Dutch Game Garden (Netherlands)

vazor

Looks great

5

Gameplay looks fun and the concept is cool.

warchildPost

I love it

5

I was scared to not being able to play it anymore hahaha woah! The concept is amazing!

Bones

BRILLIANCE

5

The fact that the game has now gone extinct is awesome in it's own.

saint11

I looove it! Great idea and

5

I looove it! Great idea and design, congratulations!

brinkmwj

Gorgeous but confusing

4

I loved the art style and music. I didn't devote enough time to really figure out how to play it well.

sergioc

Judging by the video I

5

Judging by the video I watched, the dynamic music in this game is amazing. Too bad it seems like I can never play it?

Witdarkstar

Awesome idea

4

I loved the sound effects and look of this game. The gameplay was really fun. It was slightly confusing at first though. Great job.

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