Here Be Dragons
(3 votes)
- By jannealeksi at 01/29/2011 - 03:21
- adventure
- dragon
- Epic
- flash
- global oneshot
- Hero
- Maiden
- Sidescroller
- slayer
- social
- FGJ Tampere
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Submitted at FGJ Tampere (Finland)
All rights reserved 2012-2013, Global Game Jam
Excellent concept and visuals
I love the concept, and the visuals look amazing. The gameplay is simplistic though, and it's impossible to fail. It would probably benefit from more interesting gameplay. Perhaps a multiplayer versus mode?
Ye Game is Comely!
Hark!
+ Thy imagery pleases mine eye
+ As was the music, by the lute!
+ Most simpleth of controls, indeed.
- Thoust maiden surely is imba! Fie!
- Be there a penalty for not pushing space?
Dragons shall be slain till they reach zero! Tally ho!
Greetings!
Thank you for your feedback, that's what we need to improve our game even further. To answer some of your questions:
Yes, there's a penalty for not pushing space during the obstacles, although it's quite trivial at the moment, every obstacle you don't pass decreases your strenght a little and when you have to concentrate during the javeling throw, less you have the strenght left, harder it is.
Maiden's stage is still under the construction, yes. And there's supposed to come a game over situations for both of our characters.
Attention dragonslayers!
Maiden is imba at the moment, we're looking forward to fix this problem.