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GGJ Archives 2009-2012

iBee

Game Information
screenshot
Short Introduction: 
This project is about extinction of flowers because of the lack of pollination by bees. Here, our hero bee is traveling from one flower to another while carrying pollens from flower and matching it with right flower type to get point and to survive.
Platform/System: 
iPhone
Brief Play Description: 

You can play with four touch screen touches. You are controlling a bee in a three way, the flowers are coming from distance to us and we select the right path to get the pollen and give it the right flower in an extinction limit. The flowers are slowly decreasing while we can increase the flower number by matching the pollen to the right flower.

Achievements and Credits
GGJ-2011 Achievements: 
Automated Development: All game assets (art, sound, levels, etc.) are procedurally generated.
GGJ-2011 Achievements: 
Based on a True Story: The game must be biographical or documentary.
GGJ-2011 Achievements: 
Game for a Cause: The game is about a social or political issue that can be solved solely through increased awareness.
Team Image: 
Contributors: 
d_ibrahimoglu
Contributors: 
e.pehlevan
Contributors: 
durmusali
Contributors: 
bozzyboy
Contributors: 
Menethil
Credits: 
Objective C & Unity Programmer : Dogukan Erenel Unity Programmer : Durmus Ali, Mert Atagul 3D Design : Emre Pehlevan Sound Design and Music : Ozan Yurdakul The team consist of : 3 Developers + 1 3D Designer + 1 Sound Designer/Composer. http://www.youtube.com/watch?v=OBdLSrvE1FE
Downloads
Game Files: 
Installation Notes: 

All source code is available. You need to install XCode.

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Submitted at Metutech-Atom (Turkey)

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