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GGJ Archives 2009-2012

Mnemons

Game Information
screenshot
Short Introduction: 
You are toys and must cooperate into saving memories from extinction. Being redundant, however, comes at a great price.
Platform/System: 
Windows
Brief Play Description: 

2 player co-op taking place in a childish memoryscape. Players controls toys that must retrieve important objects from the memoryscape in order to avoid the complete extinction of that memory. The players are, however, suffering from a condition similar to neurological extinction, where two identical, symmetrical, inputs makes them inoperable or inefficient.

Achievements and Credits
GGJ-2011 Achievements: 
Playing the Music: The game's duration is matched to that of a song. When the song ends, the game ends. No loops allowed!
GGJ-2011 Achievements: 
More Ways Than One: The game can be played both turn-based and realtime simultaneously by different players (sharing the same game state).
Team Image: 
Contributors: 
ingrid.skare
Contributors: 
marcelpace
Contributors: 
brunobulhoes
Contributors: 
vermonde
Contributors: 
beto
Contributors: 
Maperns
Contributors: 
drossato
Contributors: 
Havokmann
Contributors: 
gustavodorte
Credits: 
Anderson Vermonde: Programming, Game Design; Bruno Bulhões: Creative Director, Programming, Game Design; Daniel Rossato: Programming, Music; Gustavo Dorte: Programming; Hermann Rauth: Sound Design, Composing; Ingrid Skare: Narrative, Game Design, Background Art; Marcel Pace: Producer, Composing; Mauricio Perin Maperns: Visual Development, Animation; Thiago "Beto" Alves: Game Design, Level Design;
Downloads
Game Files: 
Installation Notes: 

DirectX 9.0 Needed.

Just unzip and run Mnemons.exe

Controls
Player 1 (Moe the Monkey)

Arrows: Move
Enter: Activate
Right Shift: Grab

Player 2 (Jimie the Robot)

WASD: Move
Left Shift: Grapple (can latch into musical notes)

5
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Submitted at PUCPR (Brazil)

Flam

Congratz!

5

O jogo de vocês ficou muito bom, estão de parabéns! ^..^

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