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Mor(t)ality

Game Information
Short Introduction: 
is an ecology based game where the player has control over the weather. They may use this to either encourage animal population growth, or kill animals off. The player gains points for maintaining a balanced ecology, and a set number of points for everything they kill with a natural disaster, so it is truly the players choice how to interact with the game.
Platform/System: 
Windows
Platform/System: 
Xbox
Brief Play Description: 

The player uses the control pad to select weather conditions, and where they want them to occur. If the player wishes to maintain balance, they will have to provide enough water for animals to drink, and enough food for them to eat, without over-providing. Points are awarded for time spent in a balanced ecology, and removed for time out of this state. The player gets a set number of points for each animal killed with a natural disaster.

Achievements and Credits
GGJ-2011 Achievements: 
Automated Development: All game assets (art, sound, levels, etc.) are procedurally generated.
GGJ-2011 Achievements: 
Breaking the 4th Wall: The game acknowledges itself as a game.
GGJ-2011 Achievements: 
Game for a Cause: The game is about a social or political issue that can be solved solely through increased awareness.
Team Image: 
Contributors: 
iainforsyth
Contributors: 
phill129
Contributors: 
swelsh
Contributors: 
Phoenix2187
Contributors: 
Livane
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Your rating: None

Submitted at Scottish Game Jam (Scotland)

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