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Q-TE Poof

Game Information
screenshot
Short Introduction: 
Team Darwin presents "Quick Time Evolutionary Poof" (Q-TE Poof) Can a poofball critter evolve into a successful species? Will it suffer extinction? Or worst yet, will the ecology suffer extinction from the poofball? Evolutionary traits will determine whether there is survival or extinction. Built with Unity.
Platform/System: 
Windows
Platform note: 
Built using Unity
Brief Play Description: 

Evolve the poofball by selecting evolutionary traits so that it may survive environmental challenges from food gathering, competing or surving against predators, humankind, etc. Also, does the poofball evolve into something that threatens its own ecology?

Statistics describe Poof in five ways: Power, Agility, Intelligence, Perception, and Cuteness (Poofs may make good pets -- a valid way to survive!). All attributes allow Poof greater survivability, but perhaps it is possible to "over-evolve."

Achievements and Credits
Team Image: 
Contributors: 
Arclayn
Contributors: 
6Wolves1Spirit
Contributors: 
Nuruna
Contributors: 
Hao
Contributors: 
peng783
Contributors: 
chaikens
Contributors: 
alexbg
Contributors: 
excelerent
Credits: 
From back-left: Dr. Seth Chaiken (Programmer), Peter Bailie (Project Team Lead, Design, Art, Original Concept), Erica Watson (Art, Original Concept), Alex Baucage (Art), Hao Shi (Programmer). From front-left: Matt Miles (Lead Programmer, Design) and Letisha Kelsey (Art, Design). Not shown: Peng Ye (Programmer)
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Submitted at Albany IGDA (United States)

Arclayn

Thank you!

Thank you to everyone who contributed to this project. I hope to see you all again next year!

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