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GGJ Archives 2009-2012

Rovo

Game Information
Short Introduction: 
A game about robots vainly scavenging for survival.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
Platform note: 
Main target is the web with Unity
Brief Play Description: 

A survival RTS game where you take control of a pack of sentient upgradable robots scrounging up ressources (spare parts, human brains, fuel) in a postapocalyptic wasteland where deprecated robots from your previous generations slowly go insane as they realize they are obsolete, and become the enemies that populate the game. Wise players would do well to engineer flaws into their machines, which they could take advantage of when the deprecated robots revolt.

We kiiinda bit more than we could chew for 48 hours, and as a result its more or less a semi-functionnal generic RTS engine as it stands, with nothing really going on. Whoops. Our bad.s.

Achievements and Credits
Team Image: 
Contributors: 
G3n3ralTao
Contributors: 
tristanb
Contributors: 
CypherColt
Contributors: 
sbernard
Contributors: 
Josse Laurendea...
Contributors: 
Guillaume Pinat
Contributors: 
FrankieSmileShow
Credits: 
Tristan Boudreault (Redaction, Sound Edit) Josse L.Piron (3D Texturing, Graphic Art/Illustration) David Boutin (Lead Programming) Shan Meunier Bernard (Programming) Lawrence Collier (3D Modelling, Level Design/Sound) Guillaume Pinat (Programming) Francis Coulombe (Pixel Art/Animation) Christian Roy (Tech Lead, Lead Programming)
Downloads
Game Files: 
Installation Notes: 

when playing be sure to build the first building to get more bots by pressing W or S. SC control scheme, left and right clicks...

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Submitted at Conjure - ETS Montreal (Canada)

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