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GGJ Archives 2009-2012

RunAwave

Game Information
screenshot
Short Introduction: 
Run solo or against other players for the nearest hiding place behind an obstacle before the wave hit's you! Fastest coward wins!
Platform/System: 
Windows
Brief Play Description: 

RunAwave

Get to a safe spot before the wave hits you. But beware, there are not always enough safe spots for every player! Last man standing wins.
Safe spots are directly behind obstacles.
For four players via Keyboard or Xbox 360 Controller.
Control via wasd, arrow keys or DPad.
Hit "c" on the title menu for the credits.

♥ is an extra life. You can't have more than 3 lives though.
• is invulnerability. You can even destroy obstacles now to harass other players.

"n" starts a new round filling all lives to 3 but not resetting the game speed. (Yes, that is a bug.)
"p" pauses the game.

Achievements and Credits
Team Image: 
Contributors: 
g0nn
Contributors: 
ysalmi
Contributors: 
giszmo
Contributors: 
fps
Contributors: 
alcala
Contributors: 
peccoz
Credits: 
Developed during Global Game Jam 2011 in Munich. Coding: Yacine Salmi, Stefan Fiedler, Leo Wandersleb. Graphics: Thomas Wellmann. Gamedesign: All of us. Music: Filippo Beck Peccoz. Sound Effects: Ramon Alcala.
Downloads
Game Files: 
Installation Notes: 

Unzip, install, have fun!

5
Your rating: None Average: 5 (1 vote)

Submitted at Munich Indie Game Jam (Germany)

giszmo

top game on a top weekend

5

Hi,

this was an awesome weekend! Never thought we would do a game that's actually not only fun to play for its makers (i'd be fine with ASCII art and beep sounds) but also cool with respect to gfx and sfx (although the latter still are in part place-holder sounds).

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