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GGJ Archives 2009-2012

Running is Optional

Game Information
screenshot
Short Introduction: 
Running is Optional is a procedurally generated running game. Go as far as you can, as fast as you can, but always remember that running is optional.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
Platform note: 
Play in your browser or download the Win/Mac standalone.
Brief Play Description: 

Play here: Webplayer

WASD to move, Space to jump and double-jump while in air. Mouse to look.

Hidden easter egg that I'm breaking by telling you what it is:
The left and right square bracket keys will take you to the test scenes that I had set up before coming up with the game idea. Navigate them with WASD and mouse. One of them requires you to press Space before anything happens.

Achievements and Credits
GGJ-2011 Achievements: 
Do and Undo: The game features a phase of creation and assemblage, followed by a phase of removal of all traces of expended effort.
GGJ-2011 Achievements: 
Mandelbrot: The game features some pattern or aspect that fractally repeats itself at different scales.
GGJ-2011 Achievements: 
Picasso Lives: The art of the game is rendered in a Cubist style.
Team Image: 
Contributors: 
VoxelBoy
Contributors: 
Brown_Thunder
Credits: 
Yilmaz Kiymaz (dev) Akash Thakkar (music)
Downloads
0
Your rating: None

Submitted at Singapore-MIT GAMBIT Game Lab (United States)

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