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Smog

Game Information
screenshot
Short Introduction: 
A speed oriented Side-Scroller coded from scratch in C++ using SDL and involves randomly generated terrain allowing for re-playability, High quality artworks were also done allowing for moving clouds and a parallax effect in the background. There is the distinct possibility of expansion in the future.
Platform/System: 
Windows
Brief Play Description: 

Use W,A,S,D to control your character and avoid fatal falls, reach the end of the generated map to consider your self a winner (1000 meters.)

Achievements and Credits
Team Image: 
Contributors: 
tariban
Contributors: 
danielnz
Contributors: 
eniawag
Contributors: 
hostehnoob
Contributors: 
Misheard_Whisper
Contributors: 
Fraser
Contributors: 
Liamnz
Credits: 
Hossam Aneece character artist, Fraser Paine terrain artist, Henry Robbins lead programmer, Thomas North writer, Chris Barton writer, Liam McLaughlin ????, Daniel Spencer programmer, Sam Evans reserve programmer,
Downloads
Game Files: 
0
Your rating: None

Submitted at The University of Waikato (New Zealand)

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