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GGJ Archives 2009-2012

Sun God

Game Information
screenshot
Short Introduction: 
Play as the sun God in which you protect a endangered species of plants from the militant vegetarians.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Control the sun and the clouds to beautify and grow your endangered species.

Achievements and Credits
GGJ-2011 Achievements: 
Do and Undo: The game features a phase of creation and assemblage, followed by a phase of removal of all traces of expended effort.
GGJ-2011 Achievements: 
Sim Something: The game has no explicit goals (other than any goals the players invent for themselves).
Team Image: 
Contributors: 
jmawhorter
Contributors: 
rockleechoi
Contributors: 
eddietree
Contributors: 
skohn
Contributors: 
jlanderson2010
Credits: 
Music by [[http://www.freesound.org/samplesViewSingle.php?id=24045 | bebeto]]<br/> Intro music by [[http://www.freesound.org/samplesViewSingle.php?id=74874 | oymaldonado]] <br/> Coded in flixel by team "Sol Train". <br/><br/> Programmers: Eddie Lee and Scott Kohn Artists: Lee Choi, John Mawhorter, and James Anderson
Downloads
Game Files: 
Installation Notes: 

Play online here

4.75
Your rating: None Average: 4.8 (8 votes)

Submitted at Makers of Entertaining Games Association @ University of Southern California (United States)

whoisbma

Great concept, good execution

5

This is a really great little twist on tower defense games. With some gameplay tweaking and a bit of scaling and balance, I think this could be something approaching PvZ quality for sure. Great!

thiers.lucas

nice, very nice =]

4

i really enjoyed the concept , the simplistic visual and the easygoing gameplay.
spent some good time playing it here, hehe =]
very nice, keep up the good work .

skohn

Balancing

5

I'm glad that people are enjoying the game. I guess we did ramp the difficulty too much, but I think the concept was really good. I guess I was wrong to try to push the difficulty curve up that high.

jlanderson2010

Re: Balancing

It wouldn't be so bad if we had some sort of objective tracking. Perhaps stages, grow 5 trees, protect 10 seeds, destroy 20 attackers, that kind of stuff. I'd still like to complete the game, give it some more content. Do you think you would want to code for that? I'll create some more critters and I'm sure the other guys would love to do more. I think we talked about it. We can set up a chat session on Skype.

toddf

A nice, complete little game...

5

Elegant! I always like games where you need to keep a few plates spinning, so to speak. Plus, a sun firing laser beams tends to be cool in any setting!

eddietree

Thank you all!

5

Thank you all for playing our game. We had a blast making the game. I felt that we did a good job scoping the game to be made and polished within 48 hours. Enjoy!

Kepab

Wonderful game in 48h

4

Nigh perfect! Just add some endgame, maybe win condition after enough trees (or then you already have it and I just couldn't make it that far).

Shinoda Ken

Great game

5

Tradeoff, Tradeoff, Tradeoff. So fun!

aschearer

An excellent title from Team Sol Train

5

I thought this game was really well executed. The music and sounds matched the style and the gameplay was engaging. My only criticism was it got quite hard quite quickly, but that would be easy to fix. I especially liked that the sun was the one constant resource and the web of resources that arose from it.

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