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GGJ Archives 2009-2012

Textinction

Game Information
screenshot
Short Introduction: 
In a world where free speech is an endangered species, every news article and every journalist is balancing on a thin line between being obscure (and not being read) and being well known (and in danger of being persecuted). Can you escape the reach of the censors?
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform/System: 
Linux / Unix
Platform/System: 
other digital platform
Platform note: 
Processing
Brief Play Description: 

You play as a journalist escaping from the evil censors. While running you can collect ink to keep your articles visible to the world while avoiding the light that tries to bleach the words you wrote.

But collecting ink does not only benefit you! While keeping your articles alive you are also more visible not only to your readers but to the censors as well.

Your avatar, which consists of letters too, gets heavier and it's harder to escape from the censors. Running makes you lighter, but you always have to collect more ink to prevent fading out forever.

The journalist evading the censors the longest gets the top place in the highscore!

This game features the most recent entries from the BBC news RSS feed to keep the articles relevant.
This game features no Dinosaurs, Viruses, Zombies or Dodos!

Achievements and Credits
GGJ-2011 Achievements: 
Aggregation: The game uses or combines existing web services and online data (e.g. Google Maps, Gmail, Twitter, Facebook, airline services, news, stocks, etc.) as part of the gameplay.
GGJ-2011 Achievements: 
Game for a Cause: The game is about a social or political issue that can be solved solely through increased awareness.
Team Image: 
Contributors: 
Janina_Woods
Contributors: 
tibo
Contributors: 
gluggergames
Contributors: 
xeophin
Credits: 
This game was lovingly made by: Dragica Kahlina (code / sound / version merge queen), http://www.gluggergames.ch, Tillo Bosshart (code), Kaspar Manz (code / graphics), http://xeophin.net, Janina Woods (game balance,test / graphics), http://about.me/janinawoods, We used Processing/Java to make this game.
Downloads
Installation Notes: 

Download the game for your platform and start it.

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Submitted at dock18 (Switzerland)

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