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GGJ Archives 2009-2012

tree.

Game Information
screenshot
Short Introduction: 
Grow a tree to protect the flowers while the Earth warms.
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Grow your tree by clicking branches; tug on branches to shift shade onto flowers.

Achievements and Credits
GGJ-2011 Achievements: 
Automated Development: All game assets (art, sound, levels, etc.) are procedurally generated.
GGJ-2011 Achievements: 
Do and Undo: The game features a phase of creation and assemblage, followed by a phase of removal of all traces of expended effort.
GGJ-2011 Achievements: 
Game for a Cause: The game is about a social or political issue that can be solved solely through increased awareness.
GGJ-2011 Achievements: 
Mandelbrot: The game features some pattern or aspect that fractally repeats itself at different scales.
Team Image: 
Contributors: 
chas
Credits: 
c. deck -- everything!
Downloads
Game Files: 
5
Your rating: None Average: 5 (3 votes)

Submitted at SoCho (United States)

SocialChocolate

Yay! Viewer's Choice!

5

Loved this fantastic little game :) Hugely powerful emotional punch, and most of it derived from the system with a sprinkling of narrative hardcoding (leaves!). So hoping for a version with procedural audio to go with it.

Great job!

DawnRivers

Really Sweet!

5

I really, really loved your game. It's almost tragic when you can't save the flowers anymore. But is that the fate of our planet?

chas

Hooray for my game:

5

SoCho Site Awards:

Voted Viewer's Choice
Voted Best Tech
Voted Most Innovative

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