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GGJ Archives 2009-2012

WOOT

Game Information
screenshot
Short Introduction: 
This game is a game of puzzle and survival. Lead Woots and Schwoots to each other by rotating the world and guiding them through a maze. Be aware of the traps in each world that can kill your creatures. Each level has a survival and death requirement. Too many survive and they all die from starvation. Too many die and they cannot procreate. Find the balance to prevent extinction.
Platform/System: 
Windows
Platform note: 
Requires DirectX 9 or above
Brief Play Description: 

The player will be required to rotate each map to make the sch/woots travel on different walls. They will need to trim down the population and keep a certain amount at the same time, and as such will be required to send some to their doom. The goal of the game is to prevent the extinction of the sch/woots by getting the surviving number in the radius of the population capacity, which will be given for every level. The player will beat the level when all the sch/woots reach the end or die.

Achievements and Credits
Team Image: 
Contributors: 
MadLordOfMilk
Contributors: 
Angl3m3th
Contributors: 
mxc4873
Contributors: 
yanamal
Contributors: 
dlw4736
Credits: 
Daniel Whiddon - Sounds, Project Manager, Level Mapping and Design|||||||| Yana Malysheva - Character Code, Animations (code), Collisions|||||||| Michael Culek - Game Engine, Menus, General C++ Guru, End Game|||||||| Ben Snyder - Art, Animations, Menus, Background Sound|||||||| Zach Hoefler - Level Design and Implementation, Traps, Rotation||||||||
Downloads
Game Files: 
Installation Notes: 

DirectX 9.0c Runtime, Vista SP2 or above

Troubleshooting:
If you get the error "The program can't start because MSVCP100.dll is missing from your computer." install the following:
https://www.microsoft.com/downloads/en/details.aspx?FamilyID=a7b7a05e-6d...

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Your rating: None

Submitted at _IGM_: Department of Interactive Games & Media, RIT (United States)

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