(2 votes)
Zombies in mah house?
- By Matt at 01/29/2011 - 05:30
- 2D
- Extinction
- JAVA
- multiplayer
- network
- shooter
- smah-TV
- top-down
- Zombies
- Edinburgh Napier University
- Login to post comments
-
Submitted at Edinburgh Napier University (Scotland)
Game Jam News
- Going for games record - Yellow Advertiser
- First Annual Gamemaking Frenzy Opens At This Year's Fantastic Arcade - Techli
- Make an Adventure Time game in 48 hours next week - Joystiq
- Music, Video Games & Love Intertwined at Soundplay Game Jam - The Lo-Down
- Free Game Friday: More of Ludum Dare's best - PCWorld
- Live: Chromatics And Video Games Mingle At The New Museum - Village Voice (blog)
- Chromatics played Pitchfork's Soundplay Game Jam at the New Museum - Examiner.com
- Catch-22 review - Inside Social Games
- Skyrim Hearthfire gets discussed in Bethesda's 'Skyrim Team Diary' series - Examiner.com
- Skyrim Hearthfire idea came from crafting system and Minecraft - Bitbag
Gaming Feeds
- [Nieuws] De Games [4Health] Jam 2012: inschrijvingen geopend - Control
- Conan O'Brien Reviews Resident Evil 6 So We Don't Have To [Resident Evil 6]
- The Case for Why Bayonetta Could Be in the New Smash Bros. [Opinion]
- Tokyo Cops Stop Freaky Anime Lady [Cosplay]
- Rurouni Kenshin Kansei Succeeds on Innovative Ideas, Fails on Balance [Import Preview]
All rights reserved 2012-2013, Global Game Jam








Fun fun fun!
Very glad we did the final push at the end to make it more fun! And for anyone wanting to see each other across the LAN, make sure your LAN supports multicasting (used for autodiscovery) and it's not switched off.
Start one version of the game, it'll show in the title bar as [SERVER] then any other clients on the LAN will show up as [CLIENT connection to IP/hostname] and you should all see each other in the same room!
48hrs well spent :)
I had a great time developing this game, thanks team!
There's only one problem: I can't stop playing it ;-)
cheers Matt