GGJ Archives 2009-2012


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Game Information
Short Introduction: 
One of five Egyptian interpretations of the soul was that of one's shadow soul called Sheut. Our hero has succumbed to greed, beginning to take from the dead and in his greed has tempted his own Sheut to step into the light and consume him.
built with Game Maker (any product)
Brief Play Description: 

The game play is top down. Using the arrow keys you must gather all the ankhs to open the door to the next room. After every ankh that a player grabs a shadowy doppelganger will appear and chase you. Avoid them and get to the next level!

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Team Image: 
Coder and Designer: Al Baker Artist: Daniel Huster Music: Mathieu Keith
Installation Notes: 

Download the executable.
Locate the executable.
Double-click the executable.
Play Ankh.

Your rating: None Average: 4.2 (6 votes)

Richard Hoagland

Great work

Great work guys, really liked my first play through. Really nice puzzles, especially adding all of that in just 48 hours! One criticism though. How come it is not MW3?

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