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GGJ Archives 2009-2012

Aqua Battle

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Game Information
screenshot
Short Introduction: 
Deep in the seas on a alien planet a war rages. One alien combats a host of colourful and strange creatures fot his survival. With the power to adapt to the enviroment and mimic his opponents styles he can blast his way to domination! Become the new lord of this aquatic world and leave a legacy that will lead others to follow in your steps, searching for fame and glory.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform note: 
Unity
Brief Play Description: 

Top down Shootemup deep under the ocean with a slight sci-fi element and crazy visuals.
Using W,A,S&D for movement and the mouse to point you in the rihght direction, plus flowing movement you need only glide around the enviroment and simply press left mouse button to shoot.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
Credits: 
Designer: Derek Pritchard Programmers: Mike Blackney, Ariel Magnes Artists: Benjamin McDonnell (enviroment) Ariel Magnes, Derek Pritchard (characters & animations) Audio: Guy Noble Special Thanks to: Andrew Brophy, Andrew Sum, Chad Topik, Daniel Clayton, Harry Lee, Jarrel Seah, Josh Platt, Sam Wong, Simon Boxer.
Downloads
Game Files: 
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