GGJ Archives 2009-2012


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Game Information
Short Introduction: 
Two players work together to traverse through a maze filled with dangerous enemies and complicated platforms.
Mac OS X+
Web standard (Html5, Java, JavaScript, Flash)
Linux / Unix
Brief Play Description: 

The players play as an alchemist who has stolen the philosopher's stone to create an infinite supply of wealth.

One player controls the alchemist's inventory, combining materials found and helping to create platforms. The other player plays as the alchemist himself, traversing the level and dodging enemy attacks. Intense coordination is required to time ability use perfectly. cooperation is a must to traverse through these procedurally generated levels.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them).
Team Image: 
Jack Bushnell, Jacob Sawyer, Brock Boutwell, Matthew Allen, Nick Paparazzo
Game Files: 
Your rating: None

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