Home
GGJ Archives 2009-2012

B'ak'tun

No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
screenshot
Short Introduction: 
In B'ak'tun, which is Mayan for use in cycles of time, you take on the role of a godlike butterfly with similarities to a phoenix. As this majestic creature you flutter through a desolate place and use the ashes of your own deaths to bring life to the earth beneath you. In this game you want to die, but for a good purpose.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform/System: 
Linux / Unix
Platform/System: 
Older Macintosh
Brief Play Description: 

The game borrows some of its systems from auto-runner games like Canabalt and Robot Unicorn Attack, but the difference is that you want to hit all the death inducing obstacles as fast as possible trying your best to keep speed and lose life as opposed to control speed and stay alive. If you miss enough obstacles your speed loss will eventually stop you from moving forward so keep moving and dying to bring new life!

We made it on a computer!

Diversifiers and Credits
GGJ 2012 Diversifiers : 
1D: (Single-dimensional gameplay) The game takes place along only a single dimension.
Team Image: 
Credits: 
Angel Mortega Andrew Mortega Kristen Lambert Dave Collins Derek Berggren Brian Von Kuster Joe Stramaglia III
Downloads
Game Files: 
4.764705
Your rating: None Average: 4.8 (17 votes)

hidden01

HOW TO PLAY:

Use Z to go up, and X to go down.

Avoid hitting statues, hit the Thunderclouds and the Torches.

hidden01

I heard...

That this game is awesome...

Solidus Joe

I heard...

You're one of the developers.

But yes, it is awesome.

Also I am a developer too - more or less.

Jose Zagal

Yup, the game IS awesome. And

Yup, the game IS awesome.
And I'm not one of the developers.

Syndicate content

Group admins

Follow

All rights reserved 2012-2013, Global Game Jam