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GGJ Archives 2009-2012

Bit Exhaust

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Game Information
screenshot
Short Introduction: 
Classic Shoot'em up with a twist. Enemies that you kill become your allies and allies that die become your enemy. Win by converting an entire enemy wave into your allies. Waves become progressively harder.
Platform/System: 
Microsoft Windows Phone
Platform note: 
Uses XNA with FlatRedBall for WP7
Brief Play Description: 

What we took from the theme was rebirth and cyclic life. Enemies and allies are constantly switching sides as you kill them and they die.

Shoot and move by touching the screen. Dodge enemy projectiles while lining up your own. Make sure your allies stay alive because if you don't they will become your enemies and make enemies your allies by destroying them.

Convert. Command. Conquer.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Team Image: 
Credits: 
[Nathaniel Lam - Programmer/Designer] [Alex Grube - Sprite Artist/Programmer] [David Kim - Sound Designer/Video Editor/Extra Artist] Music by F777, used for non-commercial purposes. http://jessevalentinemusic.bandcamp.com/album/free-mega-album-30-tracks Sound Effects from FreeSound.org
Downloads
Installation Notes: 

NEED TO INSTALL:
-Visual Studio 2010 Professional (https://www.dreamspark.com/ for students)
-Windows Phone 7 SDK (http://msdn.microsoft.com/en-us/library/ff402530(v=vs.92).aspx)
-Microsoft XNA 4.0 Framework (http://www.microsoft.com/download/en/details.aspx?id=23714)
-FlatRedBall Latest Version (http://www.flatredball.com/frb/docs/?title=Download_the_FRB_Engine_and_C...)

Optional:
-Phone with Windows Phone 7 OS
-Developer Unlock phone (http://msdn.microsoft.com/en-us/library/ff769508(v=vs.92).aspx)

* After Installing Everything *
1. Download source files.
2. Open using Visual Studio 2010
3. Run Solution
4. Wait for phone emulator to start then play on emulator
OR Connect compatible phone to computer, wait until sync'd the deploy solution on to Windows Phone 7 Device.
5. Play Game.

* Alternate Install Instructions If You Have A Windows Phone *
1. Developer Unlock phone (http://msdn.microsoft.com/en-us/library/ff769508(v=vs.92).aspx)
2. Open Application Deployment, which is included in the Windows Phone 7 SDK
3. Browse through the src folders for a .xap file. Should be in Shmup\Shmup\bin\Windows Phone\Debug
4. Deploy to your phone
5. Play Game

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