GGJ Archives 2009-2012


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Game Information
Short Introduction: 
Become the longest snake in the planet by eating other snakes!
Mac OS X+
Web standard (Html5, Java, JavaScript, Flash)
Web browser with plugins (Unity player, Torque,...)
Platform note: 
Created with Unity Pro (GGJ2012 trial) with version 3.5 beta
Brief Play Description: 

You control a snake that gets longer by eating parts of other snakes. Eat a snake from behind and you take it all. Bite a piece of it by the side and you split it in two snakes that will attack you back. Get eaten from your behind and you die.

Try to get the record for the longest snake!

It works with keyboard (WASD or arrow keys), and controller (tested with Xbox360).

Play it with the Unity Webplayer!!

Alternatively, play the Flash version; might not work, might be slower

Youtube gameplay videos:

Diversifiers and Credits
Team Image: 
All game design, programming, sounds and assets made by Sergi Lazaro and Oriol Prat, with the exception of the HemiHead font, obtained from the 1001freefonts website. Game made with Unity3D (pro trial for this game jam, version 3.5.0f1). Music quickly made with CrapTracker II, exported using Winamp and Audacity. Sound effects made with as3sfxr. Textures made with Inkscape. Gameplay videos recorded with Fraps.
Installation Notes: 

No installation necessary, just unzip the Win32 or MacOS releases. Needs Unity Player or Flash Plugin installed if trying the Webplayer or Flash versions.

Your rating: None Average: 4.4 (8 votes)



The flash version plays pretty fine on a newish mbp.

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