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GGJ Archives 2009-2012

Caravan

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Game Information
Short Introduction: 
A reversed snake meets tower defence and civilization in this historic adventure game. Gather resources and build your civilization. Experience the true history of the Caliphate of Córdoba.
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
Brief Play Description: 

Very brief description of the game modes!

Caravan Mode


The player controls a caravan as it runs around on a desert stage trying to collect resources.

The player will need to balance the amount of followers with available water and time versus speed.

Dynamic speed and a constantly shrinking game board makes this game mode tactical and intense!

Civilization Mode


This is where the player can spend his hard earned resources in order to contruct builings and research. Buildings and research provide bonuses AND penalites in the caravan mode. The ultimate goal is to attract as many citizens as the player can.

All buildings and research unlocks story sequences that educate the player about the Caliphate of Córdoba. The player will learn of all the good the Arabs did for Europe, but he will also learn of the cruel things they did.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Team Image: 
Credits: 
Nils Pettersson - Project lead/Game design Katarina Sandell - Programming Yaser Sheik-Khalil - Graphic designer / 3D Artist Thia Damil - Research/Story writer Ahmed Ahmed - Research/Story writer Special thanks to: xserra at freesound.org for the music Manfred Klein for the font
Downloads
Game Files: 
Installation Notes: 

To play the game from the zip-archive:
1. Unzip the zip-archive
2. In the "Executable" folder, open the file "WebPlayer.html" in a web browser
3. If the unity web player plugin is not installed on your computer, you will see a unity plugin install screen. Install the plugin.
4. If the game doesn't automatically start after the Unity plugin has been installed, reload the WebPlayer.html page.

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