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GGJ Archives 2009-2012

Carry On

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Game Information
screenshot
Short Introduction: 
A 2-player competitive game. Collect coloured notes on the barrel of a music box to gain points, and collect power ups to sabotage your opponent. Player 1: Red - Collect Red Pegs, A&D to move. Player 2: Blue - Collect Blue Pegs, Left and Right arrow keys to move.
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
Platform note: 
Could also be a PC or MAC game
Brief Play Description: 

Carry On is a competitive game. Two players (on the same computer) have 2 minutes to collect coloured pegs on the barrel of a music box to gain points.

Red player - 'Girl' - collects red pegs to gain points and moves with A & D.
Blue Player - 'Boy' - collects blue pegs to gain points and moves with Left & Right arrow keys.

Wipeout Powerup - Clears all of your opponent's pegs.
Freeze Powerup - Freezes your opponent for a few seconds.

For every peg of your colour that you collect, your score multiplier grows... unless you hit a peg which is the colour of your opponent, in which case your multiplier resets.

Diversifiers and Credits
Team Image: 
Credits: 
Ben Nizan = design, art, testing. Corinne Cadalin = design, art, testing. Valentin Mihalache = programmer. Casper Friis Farsøe = Unity programmer. Benjamin Schäfer = designer, video, logo, testing
Downloads
Installation Notes: 

Unpack the zip-file and click on the index.html file to open the Unity web player.

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