GGJ Archives 2009-2012


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Game Information
Short Introduction: 
A platforming BoardGame built as the game progresses. Each player is aiming to be the first that finishes both through getting ahead and hindering the other players with obstacles or "accidental fatal injuries"
non-digital (board game, card game, physical game, etc.)
Brief Play Description: 

Players have a hand of cards which allow either movement or actions. Movement simple moves a players character ahead along their current track. Actions allow abilities such as jumping up and down platforms, pushing blocks. throwing blocks, putting holes in the ground or kicking blocks.
Characters can readily perish in the level but either falling two levels or accidents involving other players such as a block falling on a player, being kicked off an edge, having a block dropped on their head or being squashed between two blocks.

The active player gets to choose a segment of the boardgame to add as the next segment of the game. All other players simultaneously choose a card to play (movement or action). Once all players have decided all cards are revealed and the actions are played in player order around the table.

All players have a resurrection point which is where a player reappears if they are killed. A corpse is also added to the location where the player met their fate. If a player manages to reach their corpse then can most their resurrection point to this new location.

Diversifiers and Credits
Team Image: 
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