Home
GGJ Archives 2009-2012

Play Consumies

Deane Moon - Programmer
Rob Jones - Programmer
Greg Tamargo - Programmer
Jamie Denny - Art Design

Playthrough

This is a game of strategic moves in real time. Sacrifice your own player to destroy part of your enemies base, but upon respawn you consume some of your own base. You can be more strategic about the attacks using triangles that spawn on your character every few seconds. These triangles have a ranged attack that can be deflected by your shield. You can use these missiles attack the enemy unit or the enemy base. Over time your missiles respawn faster increasing the action.

Follow

All rights reserved 2012-2013, Global Game Jam