GGJ Archives 2009-2012


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Game Information
Short Introduction: 
Shortly after falling asleep at their desk, the player dreams of the miniature worlds contained in their own room.
Brief Play Description: 

In c_space, the player navigates the environment trying to find the path to access the next area. When accessed, the player shrinks and play resumes in the same area, but with a much larger scale. The player eventually works their way down to the size of a single atom. The atom turns into Earth while the view continues to zoom in. The player finds him/herself back in the first room, thus completeing the cycle.

Diversifiers and Credits
Team Image: 
Richard Garcia- Programmer James Webb- Programmer Olmer Chavez- Programmer Curtis Walter- Modeler/Texture Artist Gregory Morton- Modeler/Texture Artist Matthew Simon- Modeler/ Texture Artist Levi Southerlan- Designer/Modeler/Sound Engineer
Your rating: None

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