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GGJ Archives 2009-2012

Cycle

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Game Information
screenshot
Short Introduction: 
A procedurally generated season changing world with day and night where the player must keep the world rotating by collecting orbs and avoiding objects.
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform note: 
AS3 Flash
Brief Play Description: 

Use space to jump over obstacles and collect orbs to keep the world rotating. Remap the action button in the options menu.

Diversifiers and Credits
Team Image: 
Credits: 
Joseph Kinglake - Coder Luke Botham - Coder Daniel Baker - Artist Thomas Weaver - Artist
Downloads
Installation Notes: 

Use adobe flash player.

3.5
Your rating: None Average: 3.5 (2 votes)

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