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GGJ Archives 2009-2012

Deep

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Game Information
screenshot
Short Introduction: 
A robot is sent underground by the surface dwellers to find a rare and precious ore. As the robot digs to help solve his makers' energy crisis, he unwittingly does more harm than good.
Platform/System: 
Windows
Brief Play Description: 

WASD to move, Arrow keys to drill. Drill the glowing dig sites until they are empty, and avoid enemies.

Diversifiers and Credits
Team Image: 
Credits: 
James Filippone - Art, Sound, Game Design Kai Lynk - Art, Game Design Rob Ryan - Programming, Game Design Mothana Dabash - Programming, Sound, Game Design Chris Antonello - Programming, Game Design
Downloads
Installation Notes: 

Run DeepPrototype.exe in the /release/ folder to run the game. Requires XNA framework v4.0
The updated version comes with installer in the /release folder. This fixes many of the bugs that plagued the original version. It is still lacking some game play and story aspects which will hopefully come soon.

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