GGJ Archives 2009-2012

Divine Moments of Truth

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Game Information
Short Introduction: 
Divine Moments of Truth is a game in which the player battles the highs and lows of the seemingly inescapable cycle of drug addiction.
Platform note: 
Windows - C++ using Gosu library
Brief Play Description: 

Divine Moments of Truth is a simple, fast paced platform game, in which the player must attempt to run atop the cycle of drug addiction, grabbing for his next fix, whilst trying to avoid the obstacles in his path. The player runs around the edge of a continually rotating world, dodging obstacles such as spiky cacti and collecting drug hits to boost his high and keep him on top of the world. The objective is to play as long as you can and achieve the highest score.

The theme of the game is inspired by the book/movie Fear and Loathing in Las Vegas, with a little bit of Charlie Sheen thrown in for good measure.


Z - Jump
X - Grab

The longer the player can maintain his high and the fewer obstacles hit, the more he scores.

Diversifiers and Credits
Team Image: 
Programmers - Elinor Townsend and Jonathan Jones Artists - Laura McSheffrey and Grzesiek Ziemba Sound Designer - Charles Scotland
Game Files: 
Your rating: None Average: 4.6 (8 votes)

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