GGJ Archives 2009-2012

Ever Run: Infinitum

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Game Information
Short Introduction: 
The goal of the game is to destroy yourself in an infinite loop. This will bring you closer to godhood but you will never quite reach it; joys of reincarnation. We will publish Ever Run on Microsoft Windows Marketplace by the end of March.
Microsoft Windows Phone
Platform note: 
We are participating in the Nokia Windows Phone 7 competition
Brief Play Description: 

The protagonist is constantly running and you have to avoid obstacles and traps. Touching on either sides of the screen will make the protagonist move in the respected direction. Double tapping makes the protagonist shift either right or left, depending on where you tap on the screen. Kill your past beings to gain speed (and to hear a nice, omnious laughter). Tip: Don't mind dying, its part of the process ;)

Diversifiers and Credits
GGJ 2012 Diversifiers : 
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
Programming - Petri Liuska, Design - Aku Mähönen, Graphics - Minttu Meriläinen, Graphics/Sound - Vili Viitaniemi, Design/Production - Janne Mustonen, Design/Production - Julius Fondem
Installation Notes: 

You must have Visual Studio 2010 Express for Windows Phone installed. Use Application Deployment found under :\Program Files (x86)\Microsoft SDKs\Windows Phone\v7.1\Tools\XAP Deployment\XapDeploy.exe

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At last!

We got it done *phew*

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