GGJ Archives 2009-2012


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Game Information
Short Introduction: 
Hello and welcome to Everliving. This project was programmed from scratch (no copied code used what-so-ever) using the LimeJS Javascript library.
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

You play as a snake chasing his own tail. You will avoid obstacles and collect beads on your way to your tail. Once you reach your tail, a new level will begin.

You will press forward at a constant rate (unless bumped up against a wall). Tank controls are in effect. A and D from WASD and the left and right arrow turn the head.

The current version of the game does not require you to collect all the beads since we did not have the chance to implement gating of the tail.

There are 5 levels, getting past the 5th level will end the game. Running into a mine or blocking yourself off ends the game.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
Eric Faust - Programmer, Brent Metcalfe - Art, Sound
Game Files: 
Your rating: None


Blunder Post

My lovely partner seems to have uploaded a more broken version of our game. The game's still busted and half-working but at least more so than what's there atm. We'll try to get the "real" version up on Jan 30.

Happy trails.

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