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GGJ Archives 2009-2012

Falling World

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Game Information
screenshot
Short Introduction: 
As the world is falling apart after centuries of living, it falls upon you to collect gems containing essences of life. Use your previous incarnations to your advantage in your attempt to preserve the essences, so that the world may start it's cycle of life again.
Platform/System: 
Windows
Brief Play Description: 

Mouse to move character, arrows to move camera. Space ends turn. Character has 15 moves.
Collect 7 gems to beat the level.
Wings let your character fly over open terrain - pick up wings and get 10 turns for flying.

Each tile has 5 levels, ranging from open to maximum strength. Strenght drops every 5 turns.

Moving between two previous incarnations boosts you forward 3 tiles.
Moving into a previous incarnation boosts you forward 1 tile.
Moving into open terrain creates an indestructible tile.

Read README for better instructions :)

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Team Image: 
Credits: 
Teemu Kaukoranta - Programmer, Kati Koivupalo - Art, Sampo Jumisko - Level design, Jyrki Jakonen - Sound effects, Juho Leinonen - Caught a fever :(
Downloads
Installation Notes: 

Download either of the .zip files
Inside you will find the "release" folder
Run the setup inside the release folder

Installation can take a while if you don't have XNA installed. Sorry :)

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