GGJ Archives 2009-2012

Fire & Ice

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Game Information
Short Introduction: 
Players play cooperatively as fire and ice phoenixes and encircle their elements to achieve high score.
Mac OS X+
Brief Play Description: 

The Phoenixes leave trails behind them as they fly around the screen.
Players need to move their phoenix and encircle their appropriate flying element to make their trails grow. Touch an anti-element and your trail will shrink.

Encircling the other player's trail is the only way you can destroy the neutral elements.
Once a player loses their elemental trail, they will revert back into an egg.
The other player must encircle the egg to resurrect the fallen phoenix.

Play cooperatively in order to get the highest score!

Hardcore: Player plays as both phoenixes at the same time.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Swarm: (1000+ enemies in play at once) The game is designed to have over 1000 enemies in play at once.
Team Image: 
Art: Ryan Barrett Eric Davis Programming: Derick Janssen Travis Johnson Paul Burt Trey Tomes Sound: Jim Welch
Installation Notes: 


Fire - Left and right arrows
Ice - A and D
Control and Alt - selection

Your rating: None Average: 3.3 (3 votes)

Infinity's End

To Potential Players:

Just download the "Project.zip" file and run the .exe file (Windows only. Sorry, Mac OS users!)
Ignore the other Unity files unless you have v3.5.

Use the CTRL/ALT keys for Select/Back.

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