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GGJ Archives 2009-2012

Get Some Tail

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Game Information
screenshot
Short Introduction: 
Get Some Tail is a "get to know you (sexually)" board game to be played with friends. The goal is to reach "climax" and prevent your friends from reaching climax. You must answer questions about your sexual experiences, and complete dares to win the game.
Platform/System: 
non-digital (board game, card game, physical game, etc.)
Brief Play Description: 

The player who most recently had sex goes first. If there is a tie, the first person from the tie who kisses another player goes first.
Pick a question from the question cards and read aloud.
Before answering, all other players must place one Answer Card, facedown. Players will choose how likely (or not) they think that the player who’s turn it is has had that sexual experience.
Red cards mean that the players do NOT think that the player has done the act, and green cards mean that the players think that the person HAS done the act. Each colour has different weights (1, 2 and 3). 1 means that the players are not entirely confident in their answer and are only risking moving one tile. 3 means that the players are very confident in their answer and are risking moving three tiles.
Once the players have placed their answer cards, the player who’s turn it is will answer the question with a “yes” or “no”. All players should feel encouraged to bug each other for full details and a story.
If the player answers “yes”, all players who guessed that the person would say yes move forward the number of spaces on the card they placed. All players who guessed that the player would say no move backward the number of spaces on the card they placed.
If the player answers “no”, all players who guessed that the person would say no move forward the number of spaces on the card they placed. All players who guessed yes move backwards the number of spaces on the card they placed.
Contraceptive Cards
Each player begins the game with three contraceptive cards (condoms). At any point during the game, a player can use one of their condoms to challenge a player’s answer. The player who answered the question then needs to do one of two things: Prove that their answer is correct, or describe in explicit detail the circumstances which prove that they did or did not have that sexual experience. Following the description, the other players must agree by majority vote that the player is telling the truth. If it is determined that the player did not tell the truth, or did not provide sufficient evidence that player must move backward three spaces and all other players remain on their tiles, play continues to the next person. If it is determined that the player told the truth, that player may move forward three spaces and the player who used the condom must move back three spaces, all other players move according to their answer.
Dare Deck (DD)
Throughout the game, a player may land on a space marked with “DD”. When a player lands on one of these spaces, they must pick up a DD card from the Dare Deck. The player must complete the dare to achieve the “pass” award. If they choose not to do the dare, they must follow the “fail” instructions. These cards will sometimes award players with forward movements, moving other players on the board, or other “bonuses” (if you kno what I mean).
How To Win
Be the first player to reach Sweet Climax, light a cigarette, and go to bed.

Diversifiers and Credits
Team Image: 
Downloads
Game Files: 
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Your rating: None Average: 4 (5 votes)

PCista

Guys, "We are childrens

Guys,
"We are childrens fighting against a giant!" 2 giants.

Congrats, grils.
PS: I would like to play with you. Is it possible?

wshossein

^^

I'll try this game.

I do a Board Game too ( www.globalgamejam.org/2012/last-mythology ) and I would ask: was the playtest difficult? :P

Congratulations

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